Kills a Minion Attacks Again Hearthstone
Hearthstone Cadre prepare: What's in and what'southward out for 2022
The Twelvemonth of the Hydra is about to begin and with information technology comes a new Cadre set for Hearthstone. Here are all of the cards information technology will contain.
One of the most substantial changes to the Hearthstone Standard format was unveiled last twelvemonth in the class of a new Cadre set, which would replace the old Basic and Classic sets. A new Standard twelvemonth means some new changes to the Core set, which will see 57 cards rotate out and pave the way for 72 new ones. On Thursday, Blizzard revealed the latest Core fix. Shacknews has looked information technology over, and then allow'south see what's in and what's out.
Shacknews has the full listing of Core cards listed beneath, a list taken from the Hearthstone website. We're also going to compare this to the 2021 Core prepare in guild to bespeak out which of the onetime cards are leaving Standard play with the launch of the Twelvemonth of the Hydra. New additions will be clearly marked as such.
Demon Hunter

Here are the cards included in the Core Demon Hunter set:
- Legendary
- (2) Kor'vas Bloodthorn (2/2) - Accuse, Lifesteal: After you play a carte with Outcast, return this to your mitt.
- (v) Metamorphosis (Fel) - Swap your Hero Ability to "Deal 4 damage." After two uses, swap it back. (NEW)
- Epic
- (3) Eye Beam (Fel) - Lifesteal: Deal 3 damage to a minion. Outcast: This costs (ane).
- (three) Wrathscale Naga (3/2) (Naga) - Later a friendly minion dies, deal three damage to a random enemy. (NEW)
- (vii) Flamereaper (four/3) (Weapon) - Also damages the minions next to whomever your hero attacks. (NEW)
- Rare
- (i) Banquet of Souls (Shadow) - Draw a bill of fare for each friendly minion that died this turn.
- (2) Sightless Watcher (3/2) (Demon) - Battlecry: Look at 3 cards in your deck. Choose one to put on top.
- (4) Raging Felscreamer (iv/4) - Battlecry: The next Demon yous play costs (2) less.
- (eight) Illidari Inquisitor (8/eight) (Demon) - Rush: Later your hero attacks an enemy, this attacks it besides.
- Common
- (ane) Battlefiend (1/2) (Demon) - Subsequently your hero attacks, gain +1 Attack.
- (one) Crimson Sigil Runner (ane/1) - Outcast: Draw a card.
- (two) Chaos Strike (Fel) - Requite your hero +ii Attack this turn. Draw a carte du jour.
- (2) Spectral Sight - Draw a carte du jour. Outcast: Draw another.
- (3) Aldrachi Warblades (two/two) - Lifesteal
- (3) Coordinated Strike - Summon 3 1/i Illidari with Rush.
- (3) Gan'arg Glaivesmith (three/2) (Demon) - Outcast: Give your hero +3 Assail this turn.
- (5) Anarchy Nova (Fel) - Deal four damage to all minions.
Hither are the Demon Hunter cards from the 2021 Cadre set that have been removed:
- (5) Warglaives of Azzinoth (3/3) - Afterward attacking a minion, your hero may attack once again.
- (4) Ashtongue Battlelord (3/5) - Taunt. Lifesteal
Druid

Here are the cards included in the Core Druid set:
- Legendary
- (4) Fandral Staghelm (iii/five) - Your Cull One cards and powers have both effects combined. (NEW)
- (eight) Cenarius (5/viii) - Cull One: Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
- Epic
- (v) Force of Nature (Nature) - Summon three two/2 Treants.
- (7) Aboriginal of Lore - Cull 1: Describe two cards; or Restore 5 Health. (NEW)
- Rare
- (0) Innervate (Nature) - Gain 1 Mana Crystal this turn merely.
- (one) Earthen Scales (Nature) - Requite a friendly minion +1/+one, then gain Armor equal to its Attack. (NEW)
- (ii) Mark of the Wild (Nature) - Requite a minion Taunt and +2/+3.
- (5) Attend (Nature) - Cull Ane: Gain 2 Mana Crystals; or Draw three cards. (Note: Cost reduced from 6 Mana.)
- Common
- (0) Pounce - Give your hero +ii Attack this turn.
- (1) Living Roots - Choose One: Deal 2 damage; or Summon two 1/ane Saplings. (NEW)
- (2) Ability of the Wild - Choose Ane: Give your minions +1/+1; or Summon a 3/two Panther.
- (2) Wrath (Nature) - Choose One: Bargain three damage to a minion; or 1 damage and draw a card. (NEW)
- (three) Feral Rage - Choose One: Give your hero +4 Set on this turn; or Gain 8 Armor.
- (3) Mounted Raptor (3/ii) - Deathrattle: Summon a random 1-Cost minion. (NEW)
- (3) Wild Growth (Nature) - Gain an empty Mana Crystal.
- (4) Soul of the Woods (Nature) - Give your minions "Deathrattle: Summon a ii/2 Treant."
- (5) Druid of the Hook (5/iv) - Choose Ane: Transform into a 5/4 with Rush; or a 5/half dozen with Taunt.
Hither are the Druid cards from the 2021 Cadre set that accept been removed:
- (ane) Enchanted Raven (ii/2) (Beast)
- (three) Landscaping (Nature) - Summon two 2/2 Treants.
- (iv) Nordrassil Druid (3/5) - Battlecry: The next spell you bandage this plow costs (3) less.
- (5) Menagerie Warden (4/4) - Battlecry: Choose a friendly Beast. Summon a copy of it.
- (vii) Ancient of War (v/5) - Choose I: +five Attack; or +5 Wellness and Taunt.
Hunter

Hither are the cards included in the Core Hunter set:
- Legendary
- (4) Houndmaster Shaw (3/6) - Your other minions accept Rush. (NEW)
- (9) Rex Krush (eight/eight) (Brute) - Charge
- Epic
- (2) Serpent Trap - Secret: When one of your minions is attacked, summon three ane/1 Snakes.
- Rare
- (ane) Cabalistic Shot (Arcane) - Deal 2 impairment.
- (1) Tracking - Detect a menu from your deck.
- (2) Selective Breeder (1/1) - Battlecry: Discover a re-create of a Animate being in your deck.
- (6) Savannah Highmane (6/5) (Beast) - Deathrattle: Summon two 2/2 Hyenas.
- Common
- (1) Candleshot (1/3) (Weapon) - Your hero is Immune while attacking.
- (1) Springpaw (1/1) (Brute) - Rush. Battlecry: Add a 1/1 Lynx with Rush to your paw. (NEW)
- (ii) Explosive Trap - Surreptitious: When your hero is attacked, deal 2 damage to all enemies.
- (two) Freezing Trap - Secret: When an enemy minion attacks, return it to its owner's manus. It costs (2) more.
- (2) Quick Shot - Deal 3 damage. If your paw is empty, draw a card.
- (three) Animal Companion - Summon a random Beast Companion. (NEW)
- (3) Cloaked Huntress (three/four) - Your Secrets cost (0). (NEW)
- (three) Deadly Shot - Destroy a random enemy minion.
- (4) Dire Frenzy - Give a Animate being +3/+iii. Shuffle 3 copies into your deck with +3/+3.
- (4) Marked Shot - Deal 4 impairment to a minion. Observe a spell. (NEW)
Hither are the Hunter cards from the 2021 Core set that have been removed:
- (one) Lock and Load - Each time you cast a spell this turn, add together a random Hunter card to your manus.
- (1) Webspinner (1/one) (Animate being) - Deathrattle: Add a random Beast card to your hand.
- (2) Headhunter's Hatchet (2/2) (Weapon) - Battlecry: If yous control a Beast, gain +1 Immovability.
- (two) Scavenging Hyena (two/2) (Beast) - Whenever a friendly Beast dies, gain +two/+1.
- (3) Bearshark (four/iii) (Beast) - Tin can't exist targeted by spells or Hero Powers.
Mage

Hither are the cards included in the Core Mage set:
- Legendary
- (9) Kalecgos (4/12) (Dragon) - Your showtime spell each plough costs (0). Battlecry: Discover a spell. (Notation: Cost reduced from ten Mana.) (NEW)
- (v) Aegwynn, the Guardian (5/5): Spell Damage +two. Deathrattle: The next minion y'all describe inherits these powers.
- Ballsy
- (7) Flamestrike (Fire) - Bargain 5 damage to all enemy minions.
- (10) Pyroblast - Deal 10 impairment. (NEW)
- Rare
- (1) Babbling Book (i/ane) - Battlecry: Add together a random Mage spell to your hand.
- (3) Counterspell (Cabalistic) - Secret: When your opponent casts a spell, Counter it.
- (3) Explosive Runes (Fire) - Secret: Later your opponent plays a minion, deal 6 damage to it and whatever excess to the hero. (NEW)
- (3) Pyromaniac (3/4) - Whenever your Hero Power kills a minion, depict a card.
- (6) Blizzard (Frost) - Deal ii damage to all enemy minions and Freeze them. (NEW)
- Mutual
- (ane) Shooting Star - Bargain 1 damage to a minion and the minions side by side to it.
- (ane) Snap Freeze - Freeze a minion. If it'due south already Frozen, destroy it.
- (ii) Arcanologist (2/iii) - Battlecry: Draw a Secret.
- (3) Cabalistic Intellect (Arcane) - Draw 2 cards.
- (3) Cone of Cold (Frost) - Freeze a minion and the minions next to it, and deal 1 impairment to them.
- (3) Ice Bulwark (Frost) - Secret: When your hero is attacked, gain 8 Armor.
- (iv) Fireball (Fire) - Deal 6 damage.
- (5) Ethereal Conjurer (6/iv) - Battlecry: Discover a spell.
Here are the Mage cards from the 2021 Core set that have been removed:
- (2) Fallen Hero (3/ii) - Your Hero Power deals one extra damage.
- (3) Mirror Entity (Arcane) - Secret: After your opponent plays a minion, summon a re-create of it.
- (4) Water Elemental (iii/6) (Elemental) - Freeze whatever grapheme damaged by this minion.
- (6) Coldarra Drake (Dragon) - You tin use your Hero Ability any number of times.
Paladin

Here are the cards included in the Core Paladin fix:
- Legendary
- (8) Ragnaros, Lightlord (8/8) (Elemental) - At the end of your plough, restore 8 Wellness to a damaged friendly character. (NEW)
- (8) Tirion Fordring (half dozen/6): Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer.
- Epic
- (1) Reckoning (Holy) - Hugger-mugger: After an enemy minion deals three or more damage, destroy it.
- Rare
- (three) Aldor Peacekeeper (3/three) - Battlecry: Alter an enemy minion'due south Set on to 1.
- (2) Equality (Holy) - Alter the Health of ALL minions to i. (Annotation: Cost reduced to 2 Mana)
- Common
- (1) Avenge (Holy) - Secret: When one of your minions dies, give a random friendly minion +3/+2.
- (1) Noble Sacrifice (Holy) - Secret: When an enemy attacks, summon a 2/1 Defender as the new target.
- (1) Righteous Protector (1/1) - Taunt. Divine Shield
- (2) Argent Protector (three/2) - Battlecry: Give a friendly minion Divine Shield.
- (ii) Flash of Calorie-free (Holy) - Restore iv Health. Draw a carte du jour.
- (3) Bronze Explorer (3/3) (Dragon) - Lifesteal. Battlecry: Observe a Dragon. (Note: Assault increased to 3 from 2.) (NEW)
- (3) Warhorse Trainer (3/4) - Your Silver Paw Recruits have +1 Attack.
- (four) Approval of Kings (Holy) - Requite a minion +four/+iv.
- (iv) Consecration (Holy) - Deal 2 damage to all enemies.
- (iv) Truesilver Champion (four/ii) (Weapon) - Whenever your hero attacks, restore 2 Health to it.
- (5) Amber Watcher (4/6) (Dragon) - Battlecry: Restore 8 Wellness. (NEW)
- (5) Stand up Against Darkness - Summon five i/1 Silver Hand Recruits.
Here are the Paladin cards from the 2021 Core fix that have been removed:
- (2) Holy Light (Holy) - Restore eight Health to your hero.
- (3) Pursuit of Justice (Holy) - Give +i Attack to Silver Hand Recruits you summon summon this game.
- (7) Guardian of Kings (5/7) - Taunt, Battlecry: Restore half dozen Health to your hero.
Priest

Hither are the cards included in the Core Priest set:
- Legendary
- (v) Lyra the Sunshard (3/5) (Elemental) - Whenever you cast a spell, add a random Priest spell to your mitt. (NEW)
- (viii) Murozond the Infinite (eight/8) (Dragon) - Battlecry: Play all cards your opponent played last plough. (NEW)
- Epic
- (6) Lightbomb (Holy) - Deal damage to each minion equal to its Attack. (NEW)
- (4) Shadow Word: Ruin (Shadow) - Destroy all minions with 5 or more Attack.
- Rare
- (1) Focused Will - Silence a minion, so give it +3 Health.
- (ii) Kul Tiran Chaplain (two/3) - Battlecry: Give a friendly minion +2 Wellness.
- (2) Thrive in the Shadows (Shadow) - Detect a spell from your deck.
- (5) Drakonid Operative (five/half dozen) (Dragon) - Battlecry: If you're holding a Dragon, Detect a copy of a card in your opponent's deck. (NEW)
- Common
- (i) Flash Heal (Holy) - Restore v Wellness.
- (1) Holy Smite (Holy) - Deal 3 damage to a minion.
- (1) Northshire Cleric (1/3) - Whenever a minion is healed, draw a card. (NEW)
- (1) Psychic Conjurer (1/1) - Battlecry: Copy a bill of fare in your opponent'southward deck and add it to your manus.
- (2) Shadow Word: Death (Shadow) - Destroy a minion with 5 or more Attack.
- (iii) Adumbral Spirit (4/3) - Deathrattle: Deal 3 harm to the enemy hero.
- (4) Holy Nova (Holy) - Deal 2 damage to all enemy minions. Restore ii Wellness all friendly characters.
- (4) Power Infusion (Holy) - Give a minion +2/+6.
Here are the Priest cards from the 2021 Core prepare that accept been removed:
- (ane) Crimson Clergy (1/3) - After a friendly character is healed, gain +1 Set on.
- (2) Shadowform (Shadow) - Your Hero Power becomes 'Deal 2 impairment.'
- (3) Lightspawn (0/4) (Elemental) - This minion'due south Attack is always equal to its Health.
- (5) Temple Enforcer (5/six) - Battlecry: Give a friendly minion +three Health.
- (viii) Natalie Seline (8/1): Battlecry: Destroy a minion and gain its Health.
Rogue

Here are the cards included in the Core Rogue set:
- Legendary
- (two) Vanessa VanCleef (two/3) - Philharmonic: Add a copy of the last card your opponent played to your hand.
- (8) Tess Greymane (half-dozen/half dozen) - Battlecry: Replay every card from another grade y'all've played this game (targets called randomly).
- Epic
- (0) Grooming - The next spell you cast this plow costs (2) less.
- Rare
- (ane) Sinister Strike - Bargain 3 damage to the enemy hero.
- (iii) SI:7 Agent (3/3) - Combo: Deal 2 damage.
- (iv) Assassin'due south Blade (2/v) (Weapon)
- (half dozen) Dart - Depict 4 cards.
- Common
- (0) Backstab - Deal ii damage to an undamaged minion.
- (0) Shadowstep (Shadow) - Return a friendly minion to your paw. It costs (2) less.
- (one) Buccaneer (ii/i) (Pirate) - Whenever you equip a weapon, give it +1 Attack. (NEW)
- (1) Mortiferous Poisonous substance (Nature) - Give your weapon +2 Attack.
- (1) Swashburglar (1/ane) (Pirate) - Battlecry: Add a random carte du jour from another class to your hand.
- (2) Cold Blood - Give a minion +2 Attack. Combo: +four Attack instead.
- (3) Plague Scientist (2/3) - Philharmonic: Requite a friendly minion Poisonous.
- (4) Assassinate - Destroy an enemy minion.
- (four) Hench-Association Infiltrator (4/3) (Pirate) - Battlecry: Discover a spell from some other class. (NEW)
- (4) Tomb Pillager (v/four) - Deathrattle: Add together a Coin to your hand.
Here are the Rogue cards from the 2021 Core prepare that take been removed:
- (1) Bladed Cultist (one/2) - Philharmonic: Proceeds +i/+1.
- (2) Patient Assassin (1/2) - Stealth. Poisonous
Shaman

Here are the cards included in the Core Shaman set:
- Legendary
- (6) Krag'wa, the Frog (4/6) (Beast) - Battlecry: Return all spells you played final turn to your hand. (NEW)
- (8) Al'Alkir the Windlord (three/half dozen): Charge, Divine Shield, Taunt, Windfury
- Epic
- (v) Doomhammer (ii/8) - Windfury, Overload: (2)
- (iii) Far Sight - Describe a carte. That carte costs (iii) less. (NEW)
- Rare
- (2) Maelstrom Portal (Nature) - Deal 1 impairment to all enemy minions. Summon a random one-Cost minion. (NEW)
- (3) Feral Spirit - Summon two 2/three Spirit Wolves with Taunt. Overload: (1)
- (3) Lightning Storm - Deal three damage to all enemy minions. Overload: (two)
- (3) Mana Tide Totem (0/3) (Totem) - At the end of your turn, draw a carte.
- Common
- (1) Lightning Bolt (Nature) - Deal iii damage. Overload: (ane)
- (1) Novice Zapper (3/2) - Spell Damage +1. Overload: (1)
- (2) Flametongue Totem (0/2) (Totem) - Adjacent minions take +2 Assault. (NEW)
- (2) Menacing Nimbus (2/two) (Elemental) - Battlecry: Add a random Elemental to your paw.
- (2) Rockbiter Weapon (Nature) - Requite a friendly graphic symbol +three Set on this turn.
- (iv) Hex (Nature) - Transform a minion into a 0/i Frog with Taunt.
- (4) Tidal Surge (Nature) - Lifesteal: Bargain four damage to a minion.
- (5) Bloodlust - Give your minions +3 Set on this plow. (NEW)
- (vi) Burn Elemental (6/5) (Elemental) - Battlecry: Deal iv impairment.
Here are the Shaman cards from the 2021 Core set up that take been removed:
- (2) Windfury (Nature) - Give a minion Windfury.
- (3) Unbound Elemental (ii/4) (Elemental) - Whenever y'all play a card with Overload, gain +1/+1.
- (4) Draenei Totemcarver (4/v) - Battlecry: Gain +1/+one for each friendly Totem.
- (5) Earth Elemental (7/8) (Elemental) - Taunt, Overload: (two)
Warlock

Here are the cards included in the Core Warlock ready:
- Legendary
- (4) High Priestess Jeklik (3/five) - Taunt. Lifesteal: When yous discard this, add together two copies of it to your hand. (NEW)
- (9) Lord Jaraxxus: Battlecry: Equip a 3/8 Bloodfury.
- Ballsy
- (5) Felsoul Jailer (4/6) (Demon) - Battlecry: Your opponent discards a minion. Deathrattle: Return information technology.
- (8) Twisting Under (Shadow) - Destroy all minions.
- Rare
- (2) Darkshire Librarian (3/2) - Battlecry: Discard a random carte du jour. Deathrattle: Draw a bill of fare. (NEW)
- (2) Tiny Knight of Evil (three/two) (Demon) - Whenever you discard a card, proceeds +1/+1.
- (3) Void Terror (3/iv) (Demon) - Battlecry: Destroy both adjacent minions and proceeds their Set on and Health.
- (5) Siphon Soul (Shadow) - Destroy a minion. Restore 3 Health to your hero.
- Common
- (1) Flame Imp (Demon) - Battlecry: Deal 3 damage to your hero.
- (1) Mortal Coil (Shadow) - Bargain 1 damage to a minion. If that kills it, draw a card.
- (1) Voidwalker (i/3) (Demon) - Taunt (NEW)
- (ii) Drain Soul (Shadow) - Lifesteal: Deal 3 impairment to a minion.
- (iii) Fiendish Circumvolve (Fel) - Summon iv 1/1 Imps. (Notation: Toll reduced to three Mana.)
- (3) Imp Gang Boss (2/4) (Demon) - Whenever this minion takes damage, summon a 1/1 Imp.
- (4) Hellfire (Fire) - Deal iii harm to ALL characters.
- (4) Lakkari Felhound (iii/8) (Demon) - Taunt, Battlecry: Discard your ii lowest-Price cards.
- (vii) Abyssal Enforcer (6/6) (Demon) - Battlecry: Deal 3 damage to all other characters. (NEW)
Here are the Warlock cards from the 2021 Core ready that take been removed:
- (0) Ritual of Doom - Destroy a friendly minion. If you had 5 or more, summon a 5/v Demon.
- (one) Possessed Villager (1/1) - Deathrattle: Summon a 1/1 Shadowbeast.
- (six) Dread Infernal (6/vi) (Demon) - Battlecry: Deal ane harm to ALL other characters.
- (vii) Enslaved Fel Lord (iv/10) (Demon) - Taunt: As well damages the minions next to whomever this attacks.
Warrior

Here are the cards included in the Core Warrior set:
- Legendary
- (5) Darius Crowley (4/4) - Blitz. After this attacks and kills a minion, gain +two/+2. (NEW)
- (8) Grommash Hellscream (four/9): Charge: Has +six Attack while damaged.
- Epic
- (1) Shield Slam - Deal 1 damage to a minion for each Armor you have.
- (5) Ball - Destroy all minions except 1. (chosen randomly)
- (7) Gorehowl (7/1) (Weapon) - Attacking a minion costs 1 Attack instead of 1 Durability.
- Rare
- (2) Armorsmith (1/4) - Whenever a friendly minion takes damage, gain one Armor.
- (3) Frothing Berserker (2/4) - Whenever a minion takes damage, gain +1 Assault.
- (6) Shieldmaiden (five/five) - Battlecry: Gain five Armor.
- Common
- (1) Bloodsail Deckhand (Pirate) - Battlecry: The adjacent weapon y'all play costs (1) less.
- (one) Execute - Destroy a damaged minion. (Note: Cost reduced from 2 Mana.)
- (1) Whirlwind - Deal i damage to ALL minions.
- (two) Cruel Taskmaster (2/two) - Battlecry: Deal 1 damage to a minion and give it +2 Assault.
- (2) Slam - Deal 2 harm to a minion. If it survives, draw a card.
- (3) Fustigate - Deal 3 damage. Gain 3 Armor. (NEW)
- (3) Fiery War Axe (3/ii) (Weapon)
- (3) Shield Block - Gain v Armor. Describe a card. (NEW)
- (iv) Bloodhoof Brave (2/half-dozen) - Taunt. Has +three Attack while damaged. (NEW)
Here are the Warrior cards from the 2021 Core set that take been removed:
- (iii) Warsong Commander (2/3) - After you summon another minion, give it Blitz.
- (three) War Cache - Add together a random Warrior minion, spell, and weapon to your manus.
- (four) Warsong Outrider (5/5) - Blitz
Neutral

Lastly, hither are the Neutral cards included in the Core prepare:
- Legendary
- (1) Sir Finley Mrrgglton (1/iii) (Murloc) - Battlecry: Observe a new basic Hero Power. (NEW)
- (two) Bloodmage Thalnos (i/1) - Spell Damage +i. Deathrattle: Draw a menu.
- (three) Brann Bronzebeard (2/4) - Your Battlecries trigger twice. (NEW)
- (three) Zola, the Gorgon (2/two) (Naga) - Battlecry: Choose a friendly minion. Add a Golden re-create of it to your hand.
- (4) Elise Starseeker (3/5) - Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. (NEW)
- (5) Overlord Runthak (3/6) - Rush: Whenever this attacks, give +1/+1 to all minions in your manus.
- (5) Taelan Fordring (3/3) - Taunt, Divine Shield, Deathrattle: Draw your highest-Cost minion.
- (half-dozen) Cairne Bloodhoof (5/5) - Deathrattle Summon a five/5 Baine Bloodhoof.
- (6) Reno Jackson (four/six) - Battlecry: If your deck has no duplicates, fully heal your hero. (NEW)
- (7) Baron Geddon (seven/7) (Elemental) - At the finish of your plow, deal 2 damage to ALL other characters.
- (7) Nozdormu the Eternal (8/eight) (Dragon) - First of Game: If this is in BOTH players' decks, turns are but 15 seconds long.
- (9) Alexstrasza the Life-Binder (8/8) (Dragon) - Battlecry: Choose a character. If it's friendly, Restore 8 Wellness. If information technology'south an enemy, bargain eight harm.
- (9) Malygos the Spellweaver (4/12) (Dragon) - Battlecry: Describe spells until your hand is total.
- (ix) Onyxia the Broodmother (8/8) (Dragon) - At the end of each turn, fill your lath with 1/ane Whelps.
- (9) Ysera the Dreamer (4/12) (Dragon) - Battlecry: Add one of each Dream carte du jour to your hand.
- (ten) Deathwing the Destroyer (12/12) (Dragon) - Battlecry: Destroy all other minions. Discard a card for each destroyed.
- Epic
- (2) Doomsayer (0/7) - At the start of your turn, destroy ALL minions. (NEW)
- (iii) Murloc Warleader (iii/three) - Your other Murlocs have +ii Attack. (NEW)
- (three) Southsea Helm (iii/3) (Pirate) - Your other Pirates have +i/+1.
- (three) Vulpera Scoundrel (2/iii) - Battlecry: Discover a spell or pick a mystery choice. (NEW)
- (4) Big Game Hunter (four/ii) - Battlecry: Destroy a minion with vii or more Attack.
- (iv) Escaped Manasaber (3/5) (Creature) - Stealth. Whenever this attacks, gain 1 Mana Crystal this plow simply. (NEW)
- (5) Faceless Manipulator (three/3) - Battlecry: Choose a minion and get a copy of it.
- (vi) Mossy Horror (2/vii) - Battlecry: Destroy all other minions with ii or less Assault. (NEW)
- (8) Primordial Drake (4/viii) (Dragon) - Taunt. Battlecry: Bargain 2 impairment to all other minions. (NEW)
- (10) Sea Giant (8/8) - Costs (1) less for each other minion on the battlefield. (NEW)
- Rare
- (1) Murloc Tidecaller (ane/two) (Murloc) - Whenever yous summon a Murloc, gain +ane Assail.
- (2) Acidic Swamp Ooze (3/2) - Battlecry: Destroy your opponent'southward weapon.
- (2) Crazed Alchemist (2/2) - Battlecry: Swap the Assail and Health of a minion.
- (2) Fogsail Freebooter (2/2) (Pirate) - Battlecry: If you have a weapon equipped, deal 2 harm.
- (2) Nerubian Egg (0/ii) - Deathrattle: Summon a 4/4 Nerubian.
- (2) Wild Pyromancer (3/2) - After you lot cast a spell, deal 1 damage to ALL minions. (NEW)
- (3) Coldlight Seer (2/3) (Murloc) - Battlecry: Give your other Murlocs +two Health.
- (3) Humongous Razorleaf (4/8) - Tin can't attack.
- (3) Lone Champion (2/iv) - Battlecry: If you lot control no other minions, gain Taunt and Divine Shield.
- (4) Defender of Argus (3/3) - Battlecry: Give adjacent minions +1/+i and Taunt.
- (4) Lifedrinker (3/3) (Fauna) - Battlecry: Deal 3 impairment to the enemy hero. Restore 3 Health to your hero.
- (4) SI:7 Infiltrator (5/4) - Battlecry: Destroy a random enemy Cloak-and-dagger.
- (4) Twilight Drake (4/one) (Dragon) - Battlecry: Proceeds +i Wellness for each carte in your hand. (NEW)
- (4) Violet Teacher (3/v): Whenever you cast a spell, summon a one/1 Violet Apprentice.
- (5) Azure Drake (4/5) (Dragon) - Spell Damage +1. Battlecry: Draw a card. (Note: Health increased to 5 from iv.) (NEW)
- (6) Gadgetzan Auctioneer (four/four) - Whenever you bandage a spell, draw a card.
- (viii) Arcane Devourer (4/eight) (Elemental) - Whenever yous cast a spell, gain +2/+two.
- Common
- (0) Murloc Tinyfin (1/one) (Murloc)
- (ane) Abusive Sergeant (1/1) - Battlecry: Give a minion +2 Assail this plow.
- (one) Beaming Sidekick (one/two) - Battlecry: Requite a friendly minion +2 Health. (NEW)
- (i) Elven Archer (1/1) - Battlecry: Deal ane damage.
- (1) Emerald Skytalon (2/ane) (Brute) - Rush
- (1) Voodoo Doctor (2/1) - Battlecry: Restore 2 Health.
- (i) Worgen Infiltrator (2/ane) - Stealth
- (1) Mistress of Mixtures (two/2) - Deathrattle: Restore iv Health to each hero. (NEW)
- (two) Badger-o-Tron (1/2) (Mech) - Taunt. Divine Shield
- (2) Bloodsail Raider (2/3) (Pirate) - Battlecry: Proceeds Set on equal to the Attack of your weapon.
- (2) Dire Wolf Blastoff (ii/ii) (Fauna) - Next minions accept +1 Set on.
- (2) Explosive Sheep (1/1) (Mech) - Deathrattle: Deal 2 harm to all minions.
- (2) Faerie Dragon (3/ii) (Dragon) - Tin can't be targeted past spells or Hero Powers.
- (2) Injured Tol'vir (2/half-dozen) - Taunt. Battlecry: Bargain 3 damage to this minion.
- (2) Kobold Geomancer (2/2) - Spell Damage +ane
- (two) Loot Hoarder (2/1) - Deathrattle: Describe a card.
- (2) Mad Bomber (3/2) - Battlecry: Deal 3 harm randomly separate between all other characters.
- (2) Murloc Tidecaller (2/ane) (Murloc) - Battlecry: Summon a ane/1 Murloc Scout.
- (2) Plated Beetle (2/iii) (Beast) - Deathrattle: Proceeds 3 Armor.
- (ii) Redgill Razorjaw (3/1) (Murloc) - Rush
- (ii) Sunreaver Spy (two/3) - Battlecry: If you control a Cloak-and-dagger, proceeds +1/+1.
- (2) Youthful Brewmaster (iii/2) - Battlecry: Return a friendly minion from the battlefield to your manus.
- (3) Acolyte of Hurting (i/3) - Whenever this minion takes damage, draw a card. (NEW)
- (3) Gorillabot A-3 (3/iv) (Mech) - Battlecry: If you command another Mech, Discover a Mech. (NEW)
- (3) Ironbeak Owl (ii/1) (Creature) - Battlecry: Silence a minion.
- (three) Jungle Panther (4/2) (Beast) - Stealth
- (3) Raid Leader (two/3) - Your other minions have +1 Attack.
- (3) Tar Creeper (i/5) (Elemental) - Taunt. Has +2 Assail during your opponent's plow. (NEW)
- (4) Chillwind Yeti (iv/5)
- (4) Dark Atomic number 26 Dwarf (4/4) - Battlecry: Give a minion +2 Attack this turn.
- (iv) Grim Necromancer (ii/4) - Battlecry: Summon two 1/1 Skeletons.
- (4) Sen'jin Shieldmasta (3/5) - Taunt
- (5) Cobalt Scalebane (five/5) (Dragon) - At the stop of your turn, give some other random friendly minion +3 Assault.
- (5) Stranglethorn Tiger (5/5) - Stealth
- (7) Stormwatcher (iv/viii) (Elemental) - Windfury
- (7) Stormwind Champion (vii/7) - Your other minions have +1/+ane.
- (9) Sleepy Dragon (4/12) (Dragon) - Taunt
Here are the Neutral cards from the 2021 Core set that have been removed:
- (1) Arcane Bibelot (2/1) (Elemental) - After y'all cast a spell, requite this minion +1 Health.
- (1) Argent Squire (one/1) - Divine Shield
- (1) Cogmaster (1/two) - Has +2 Set on while you accept a Mech.
- (ane) Young Priestess (ii/ane) - At the end of your turn, give another random friendly minion +1 Health.
- (2) River Crocolisk (2/3) (Beast)
- (ii) Toxicologist (2/ii) - Battlecry: Requite your weapon +1 Attack.
- (3) Mini-Mage (3/one) - Stealth. Spell Damage +i
- (iii) Brightwing (3/two) (Dragon) - Battlecry: Add a random Legendary minion to your hand.
- (3) Earthen Ring Farseer (3/3) - Battlecry: Restore three Health.
- (3) Flesheating Ghoul (iii/three) - Whenever a minion dies, gain +1 Attack.
- (three) Ice Rager (v/2) (Elemental)
- (3) Injured Blademaster (4/7) - Battlecry: Deal 4 damage to HIMSELF.
- (3) King Mukla (five/5) (Fauna) - Battlecry: Give your opponent ii Bananas.
- (3) Spider Tank (3/4) (Mech)
- (3) Stoneskin Basilisk (1/1) (Beast) - Divine Shield. Poisonous
- (4) Baron Rivendare (1/7) - Your minions trigger their Deathrattles twice.
- (5) Gurubashi Berserker (2/8) - Whenever this minion takes damage, gain +three Attack.
- (6) Loftier Inquisitor Whitemane (5/7) - Battlecry: Summon all friendly minions that died this turn.
- (seven) Barrens Stablehand (five/5) - Battlecry: Summon a random Animate being.
- (12) Clockwork Giant (8/8) (Mech) - Costs (1) less for each menu in your opponent's hand.
Notice that this yr's batch of Cadre cards has seen the render of many noteworthy deck staples, including all four of the League of Explorers. Core cards are often decided by potential synergies with future expansions, then take a wait at these and attempt and guess what'southward coming downwardly the line!
That'south the full Hearthstone Core set for 2022. Nosotros'll have more to say near information technology, also as the upcoming Voyage to the Sunken City expansion in the weeks ahead. Stay tuned to Shacknews for the latest updates.
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Source: https://www.shacknews.com/article/129679/hearthstone-core-set-whats-in-and-whats-out-for-2022
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